The Priority table is a sliding scale for your character traits. There are also two special attributes listed in the table:įor now, leave the Initiative box on your character sheet blank. On your character sheet, add the low number (before the slash) to its corresponding attribute. Pick a metatype from the Metatype attribute table on page 66. Your "metatype" in Shadowrun is your species. Technomancers call their connection with technology Resonance. In fact, in Shadowrun technology and magic are so incompatible that you lose "essence," and your ability to interact with the forces of magic, when you upgrade your body with cyberware.īut technomancers somehow bridge the gap and inexplicably use the Matrix without a computer. Nobody in the Shadowrun game world really understands how or why it works. In Shadowrun, a technomancer uses magic to interact with computers. It's meant to get you through character creation and ready for your first game. This post is not meant to explain every detail about Shadowrun character creation or its magic or hacking systems, and it's not meant to open every possibility. The build process I describe in this post is intentionally restrictive. I haven't switched to 6th Edition, and I'm just writing for what I play (and more importantly, what people I invite to my games can use.) Note that this post is for Shadowrun 5th Edition, even though at the time of this writing 6th Edition has been out for a few years. This post describes a linear build process for a Shadowrun technomancer, and is designed to help new players. Shadowrun's character build process is explained in the 5th Edition Core Rulebook, but there are a lot of possibilities.
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